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Animation Exercises

This page includes various animation exercises I have completed throughout my studies, focusing on animation principles and techniques.

Flour Sack Animation

A 2D animation study using an object and turning it alive. In this case, I used a flour sack and brought it to life giving it emotions through body language.

Completed in 2021.

Soundtrack to Animation

The goal of this 2D animation exercise was to create a narrative based on a soundtrack. The narrative I created is about a female protagonist who finally left a toxic relationship and went through a journey of healing.

Completed in 2021.

Character Idle and Run Animation

This exercise involved rigging, skinning, and texturing a 3D character model, then animating it to suit a game environment. 

Completed in 2022.

3D Character Animations

Using a basic rig and character model, I had to animate it breathing, speaking, emoting, and emulating. With these essential exercises, it enabled me to have the skills to create the animation "Sculpted Love."

Completed in 2023.

Looping Fish Stop Motion

Animating a looping stop motion animation using only white materials allowed me to understand animation and design fundamentals.

© 2023 by Tiffany Toh.

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