
Animation Exercises
This page includes various animation exercises I have completed throughout my studies, focusing on animation principles and techniques.
Flour Sack Animation
A 2D animation study using an object and turning it alive. In this case, I used a flour sack and brought it to life giving it emotions through body language.
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Completed in 2021.
Soundtrack to Animation
The goal of this 2D animation exercise was to create a narrative based on a soundtrack. The narrative I created is about a female protagonist who finally left a toxic relationship and went through a journey of healing.
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Completed in 2021.
Character Idle and Run Animation
This exercise involved rigging, skinning, and texturing a 3D character model, then animating it to suit a game environment.
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Completed in 2022.
3D Character Animations
Using a basic rig and character model, I had to animate it breathing, speaking, emoting, and emulating. With these essential exercises, it enabled me to have the skills to create the animation "Sculpted Love."
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Completed in 2023.
Looping Fish Stop Motion
Animating a looping stop motion animation using only white materials allowed me to understand animation and design fundamentals.